Will open the Terrain Settings Window.
Will open the Terrain Generator Window.
Rebuilds the background to blend closely with the terrain texture and any elevated terrain on the border of the build area.
Selection tool for selecting the rectanglular area of already selected markers. At least two terrain markers need to be selected on the terrain for this tool to have any effect.
Clears all markers set on the terrain.
Gently smoothes the terrain of active markers. If no markers are active it smoothes the whole terrain.
Sets the height of the terrain for any active markers placed on the terrain. If no markers are active it sets the height of the whole terrain.
Automatically paints the terrain according to the Autopaint Layer Settings in the Terrain Settings dialog.
Select the layer to paint with by hand. Layers with Autopaint enabled will appear in the list but will not be available to paint with.
Select a brush size with an area of influence radiating out a set number of points.
Brush Strength (0-1)
Set the opacity of the brush. Lower value will allow for finer control of overlapping textures.
When enabled, the brush will paint with all layers in the Terrain Settings list.
When enabled, the brush will subtract the selected layer.
When enabled, the Modify Markers tool will smooth nearby vertices; This may be helpful when carving out large features in the terrain.
Changes to Set Terrain Marker Edit Mode. This mode will allow to place markers on the terrain so that larger areas of terrain can be modified at once.
Changes to Modify Terrain Marker Edit Mode. This mode is used to move markers to adjust the height of the terrain. If no markers are set the tool acts as a terrain brush, modifying the area defined by the brush size.
Changes to Paint Terrain Layer Edit Mode. This mode acts as a paint brush to apply the selected layer on the terrain by hand. It is available only when the selected layer has autopaint disabled.